Comments on: 10 Myths About Normalization http://www.hometracked.com/2008/04/20/10-myths-about-normalization/ Home recording and project studio blog Fri, 16 May 2008 16:54:46 +0000 http://wordpress.org/?v=2.0.4 by: Tim Owen http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54943 Thu, 24 Apr 2008 16:15:03 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54943 Thanks for this article. Me being an amateur, I would normalize by habit. I don't think I'll be doing it ever again in Reaper. Coupled with some advice about not touching the faders until the end of mixing, my tracks now have a more rounded feel. Keep up the good work! Have you done an article about getting a greater RMS output on basic mixing software? Thanks for this article.

Me being an amateur, I would normalize by habit. I don't think I'll be doing it ever again in Reaper. Coupled with some advice about not touching the faders until the end of mixing, my tracks now have a more rounded feel. Keep up the good work!

Have you done an article about getting a greater RMS output on basic mixing software?

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by: Nicole Simon http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54885 Wed, 23 Apr 2008 10:04:48 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54885 Thanks! :) That is some great information. I use normalization in two ways: - at the end of my podcast where i am the only person talking to bring it up to a -1 db level to get some consistency. All files are treated this way so there is a known level to it, but I also control surrounding and such. - when I do interviews, I do them through skype and though I try to level both sides before the interview, it sometimes does not work and I acnnot fix my side as they both are recorded on the same track. I use a software called levelator, which is a freeware, to bring usually my voice up or the male voice down. This takes a toll especially with my side to increase the noise level, but if I have the choice of unbearable volumne levels or a bit more background noise with mine, it increases the quality. Thanks! :) That is some great information.

I use normalization in two ways:
- at the end of my podcast where i am the only person talking to bring it up to a -1 db level to get some consistency. All files are treated this way so there is a known level to it, but I also control surrounding and such.

- when I do interviews, I do them through skype and though I try to level both sides before the interview, it sometimes does not work and I acnnot fix my side as they both are recorded on the same track. I use a software called levelator, which is a freeware, to bring usually my voice up or the male voice down. This takes a toll especially with my side to increase the noise level, but if I have the choice of unbearable volumne levels or a bit more background noise with mine, it increases the quality.

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by: Music By Day http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54862 Wed, 23 Apr 2008 04:25:16 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54862 I've been recording music for about 10 years and I still get confused about this - so this was a good one. I'mma bookmark it for future reference. I've been recording music for about 10 years and I still get confused about this - so this was a good one. I'mma bookmark it for future reference.

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by: des http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54843 Tue, 22 Apr 2008 13:34:15 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54843 Kay, I'm not sure it would make sense to do peak normalization in a plugin, as the system needs to scan the entire file to find the highest peak. Plugins are fed a stream of audio and as such don't always have access to all the data required for normalizaton. Most (all?) DAWs have a normalize feature built in, though .. With Sonar, it's on the "Process|Audio" menu, Cubase has it on the "Audio" menu. Reaper puts it under "Edit|Item Processing". And, of course, you can do it "manually" by playing the file through once, noting the peak signal level, and raising the track's gain by the required amount. Kay, I'm not sure it would make sense to do peak normalization in a plugin, as the system needs to scan the entire file to find the highest peak. Plugins are fed a stream of audio and as such don't always have access to all the data required for normalizaton.

Most (all?) DAWs have a normalize feature built in, though .. With Sonar, it's on the "Process|Audio" menu, Cubase has it on the "Audio" menu. Reaper puts it under "Edit|Item Processing".

And, of course, you can do it "manually" by playing the file through once, noting the peak signal level, and raising the track's gain by the required amount.

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by: Kay Kastum http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54808 Mon, 21 Apr 2008 13:34:10 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54808 Des. Have you come across any VST tools for normalizing? free or even commercial ones? Des. Have you come across any VST tools for normalizing? free or even commercial ones?

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by: des http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54792 Mon, 21 Apr 2008 00:14:52 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54792 <img src="http://www.hometracked.com/wp-content/uploads/forehead-slap.jpg" /> (Thanks, Adam)

(Thanks, Adam)

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by: Adam! http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54790 Sun, 20 Apr 2008 23:18:04 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54790 >Why expand the word length when you know you're always gonna throw the extra bits away? Multiplication and bit-depth can get be a pretty complicated affair, so I'll use an [arbitrary] example to illustrate. Say you've got a 16-bit WAV file where the peak sample value is ~0.713684, or 23386/32767 (32767 being the number of possible positive values represented by 16 bits), and you want to normalize it to -0.1db FS. That will require a gain of ~2.9db, which will make that peak sample becomes 32391.919252.../32767 . To be representable by 16 bits, that extra stuff after the decimal place needs to be either dropped or rounded off (also know as truncated or dithered, respectively) for every sample in the file. Your other option is going to a greater bit-depth that can more precisely represent those remainders. Hope that makes sense. >Why expand the word length when you know you're always gonna throw the extra bits away?

Multiplication and bit-depth can get be a pretty complicated affair, so I'll use an [arbitrary] example to illustrate. Say you've got a 16-bit WAV file where the peak sample value is ~0.713684, or 23386/32767 (32767 being the number of possible positive values represented by 16 bits), and you want to normalize it to -0.1db FS. That will require a gain of ~2.9db, which will make that peak sample becomes 32391.919252…/32767 . To be representable by 16 bits, that extra stuff after the decimal place needs to be either dropped or rounded off (also know as truncated or dithered, respectively) for every sample in the file. Your other option is going to a greater bit-depth that can more precisely represent those remainders.

Hope that makes sense.

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by: des http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54786 Sun, 20 Apr 2008 22:23:47 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54786 > <em>you must either truncate or dither if you want to maintain the same word length</em>. I suspect I've got a forehead slap in my near future, but: You can't normalize past full-scale, so there'll never be overflow in the multiplication. Why expand the word length when you know you're always gonna throw the extra bits away? Or, if it's just done as a matter of course (i.e. normalize and gain adjustment use the same code,) then why dither when the truncated bits are always 0? > <em>Hopefully my explanation doesn't betray a complete misunderstanding of digital audio! :)</em> Heh, maybe I've gotta reign in the hyperbole a little :-p > you must either truncate or dither if you want to maintain the same word length.

I suspect I've got a forehead slap in my near future, but: You can't normalize past full-scale, so there'll never be overflow in the multiplication. Why expand the word length when you know you're always gonna throw the extra bits away?

Or, if it's just done as a matter of course (i.e. normalize and gain adjustment use the same code,) then why dither when the truncated bits are always 0?

> Hopefully my explanation doesn't betray a complete misunderstanding of digital audio! :)

Heh, maybe I've gotta reign in the hyperbole a little :-p

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by: Adam! http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54782 Sun, 20 Apr 2008 21:37:13 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54782 Very informative article, but unfortunately #10 is not correct. When normalizing, unless the resultant gain is EXACTLY 6*x db (aka a trivial bitshift), you must either truncate or dither if you want to maintain the same word length. As truncating to 16 bits tends to sound horrible, most normalization algorithms use 24 or 32 bits internally and then dither back down to 16bit. Hopefully my explanation doesn't betray a complete misunderstanding of digital audio! :) The important thing to note is that 99.9% of the time normalizing in 16 bit is a lossy operation. I suppose the real question is can anyone tell? Very informative article, but unfortunately #10 is not correct. When normalizing, unless the resultant gain is EXACTLY 6*x db (aka a trivial bitshift), you must either truncate or dither if you want to maintain the same word length. As truncating to 16 bits tends to sound horrible, most normalization algorithms use 24 or 32 bits internally and then dither back down to 16bit. Hopefully my explanation doesn't betray a complete misunderstanding of digital audio! :)

The important thing to note is that 99.9% of the time normalizing in 16 bit is a lossy operation. I suppose the real question is can anyone tell?

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by: Brad http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54770 Sun, 20 Apr 2008 18:25:16 +0000 http://www.hometracked.com/2008/04/20/10-myths-about-normalization/#comment-54770 Great post. Seems like people tend to mistake the effects of normalization with limiting & compression a lot of the time. They want loudness but don't realize reeling in the peaks could help. Great post. Seems like people tend to mistake the effects of normalization with limiting & compression a lot of the time. They want loudness but don't realize reeling in the peaks could help.

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